![]() Introduction to Game Design, Prototyping, and Development is the first time that all three of these disciplines have been brought together into a single book. Over the years, his most successful students have always been those who effectively combined game design theory, concrete rapid-prototyping practices, and programming skills. ![]() ![]() Learn Game Design, Prototyping, and Programming with Today’s Leading Tools: Unity™ and C# Award-winning game designer and professor Jeremy Gibson has spent the last decade teaching game design and working as an independent game developer.
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